Pokémon Unknown v1.0


Introduction

This hack "Pokémon Unknown" is based on Pokémon FireRed which focuses on creating a more natural and immersive randomized experience. Battles and encounters are always unknown, which attempts to bring the unpredictability of competitive battling into the Kanto story.

All wild encounters, trainer battles, and gift Pokémon are thematically randomized on the fly.

This means a Pokémon's power level and types are derived from the vanilla FireRed engine. Unlike some randomizers, you can't encounter fully evolved or legendary Pokémon in route 1. Naturally, you cannot fish/surf a fire type either. We've also overhauled a number of features to make them thematically random including: Mixed Generations of Starters, Pikachu, Unown, Trades, Gifts, Overworld Pokémon, and added a number of new Mega forms.

As a result, the hack should be very replayable, much more challenging than vanilla, and with more controlled entropy compared to most other randomizers.

This project wouldn't be possible without the outstanding work of the DPE and CFRU.

Highlighted Features:

  • Includes 905 Pokémon
  • Smart AI and Teams
  • Thematic randomization
  • Achievements new
  • Endgame System new
  • 72 Mega evolutions
  • Jessie and James Rivals
  • Pikachu & Unown Buffs
  • Includes Hisui Pokémon
  • Built-in challenge modes
  • Built-in nuzlocke modes
  • Min-grinding mode
  • Automated healing
  • Automated nicknames
  • Trade System Overhaul